Websites And Ports Required By The Manual.Network Ports Required By The MQTT Server Used For Detecting Testing Devices On GX.Games.Network Ports Required By The Micro Web Server Used For The Manual, HTML5 and GX.Games. Steam Client Dictates If GameMaker Is Online Or Not.Websites And Ports Which GameMaker Needs To Be Able To Access (Including Getting Your Licence!).A Reminder To Not Run Disk Intensive System-Wide Tasks At The Same Time As Using GameMaker.Configuring GameMaker's File Watcher ("Project Has Been Modified" Popups).Why You Should NOT Use OneDrive/Google Drive/Dropbox, et.Customising Your Project Save Locations.Installing Your Runtime Tools (And Configuring Antivirus). Configuring Your Antivirus Client For These Defaults.GameMaker's Default Folders It Will Access.This is a long article, but one we recommend new users follow from top-to-bottom and ensure they're definitely all good to go before they start using GameMaker, as the information in this guide is so often overlooked and then a support ticket is created when your answer was here all along however, if you want to jump to a specific section then you can do so by clicking the links below. For all of these issues, please ask the person who usually configures the machine(s) to investigate your setup. Please be aware that as we do not have access to your personal setup, our Helpdesk team are usually unable to determine issues such as why one machine or student in a classroom doesn't work when the others do, and we will not be able to offer any guidance on anything to do with your operating system user permissions, proxy server settings or VPNs, firewalls, or anti-virus. You can also follow this guide with a free licence and confirm your intended setup before you make any purchase.īefore beginning this guide, we would also advise that you quickly confirm your system clock is actually correct, as all file saving/loading relies on accurate timestamps, so your OS clock being wrong can mean that GameMaker will incorrectly think files are/are not modified. This guide will give you the details of folders and web URLs GameMaker will need access to on your systems in order to function properly.Īll of this guide can be followed by any user, as there is no separate "Educational" version and all versions of GameMaker behave in the same way. Therefore, before installing GameMaker initially and after installing each new update, it is vital that you confirm your OS folder permissions and also your antivirus clients, firewalls, proxy servers, etc., are all correctly set up. This can range from not being able to log in to the IDE, through not being able to download your runtimes, to not being able to save projects, and all the way to things you may not initially think were your OS permissions - such as sounds/sprites not appearing in-game when you build your projects. Probably the most commonly-reported issues we see tickets for are incorrect antivirus settings blocking files from being written/read at various stages of using GameMaker.
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